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Blog
Insights and thoughts on Game Design.

Why Do Games Take Control Away at the Most Important Moments?
What I learned about cutscenes, player agency and responsibility
Feb 19, 2026

What I Learned Designing for VR That Desktop Games Never Taught Me
Why great VR interaction design is about doing less, not more
Feb 5, 2026

How Do I Know When to Let Go of an Idea, and When to Keep Iterating on It?
A reflection on iteration, failure, and decision-making in game design.
Jan 22, 2026
Built in Framer
Created by Chih I Chou @2024